AI Insights · Timothy · October 2021
Top 5 Pirate Games on Android in Central America: Q3 2021
Discover the performance trends of the top 5 pirate-themed games on Android in Central America during Q3 2021, including downloads, revenue, and active users.
In Q3 2021, pirate-themed games on Android saw varying trends in Central America. Here’s a closer look at the performance of the top 5 pirate games, based on data from Sensor Tower.
Last Pirate: Survival Island by RetroStyle Games UA experienced a steady increase in weekly downloads, peaking at around 8.6K in mid-September. Weekly revenue was minimal but consistent, reaching a high of $2 in late July and early August. Active users increased from roughly 10.4K at the start of the quarter to 13.3K by mid-September.
Save The Pirate! Make choices! from Mauris IT saw a significant drop in weekly downloads from 10K in early July to just 1.8K by the end of September. Revenue peaked at $4 in mid-July but then fell to zero for the remainder of the quarter. Active users followed a similar trend, decreasing from 11.4K in early July to 3.2K by the end of the quarter.
Pirates of the Caribbean: ToW by JOYCITY Corp. saw a remarkable surge in downloads in early August, reaching nearly 6K, before declining to 2.4K by the end of September. Revenue peaked at $791 in late August. Active users increased significantly in early August, reaching a peak of 7.2K, before tapering off to 5.1K by the end of the quarter.
Kingdom of Pirates, published by Garena International II, had a notable spike in downloads mid-July with nearly 11.8K downloads, before stabilizing at around 800 by the end of September. Revenue was relatively stable, peaking at $355 in mid-July. Active users saw a significant increase in mid-July, reaching 8.6K, and remained above 3K for most of the quarter.
Ships of Battle Age of Pirates from Artik Games had a consistent performance in terms of downloads, averaging around 1.2K per week through most of the quarter, before dropping to about 256 in late September. Revenue peaked at $11 in late June but remained minimal for the rest of the quarter. Active users saw a steady decline from 1.2K in early July to around 527 by the end of September.
These insights are based on data from Sensor Tower. For more detailed analytics, visit Sensor Tower’s website.